General Rules for
Pocket Billiards
[Standardized
World Rules 1997]
These general rules apply to all pocket
billiard games, UNLESS specifically noted to the contrary in the
individual game rules.
1. TABLES, BALLS, EQUIPMENT. All games described in these
rules are designed for tables, balls and equipment meeting the
standards prescribed in the BCA Equipment Specifications.
2. RACKING THE BALLS. When racking the balls a triangle
must be used, and the apex ball is to be spotted on the foot spot.
All the balls must be lined up behind the apex ball and pressed
together so that they all have contact with each other.
3. STRIKING CUE BALL. Legal shots require that the cue
ball be struck only with the cue tip. Failure to meet this
requirement is a foul.
4. FAILURE TO POCKET A BALL. If a player fails to pocket a
ball on a legal shot, then the player's inning is over, and it is
the opponent's turn at the table.
5. LAG FOR BREAK. The following procedure is used for the
lag for the opening break. Each player should use balls of equal
size and weight (preferably cue balls but, when not available,
non-striped object balls). With the balls in hand behind the head
string, one player to the left and one to the right of the head
spot, the balls are shot simultaneously to the foot cushion and back
to the head end of the table. The player whose ball is the closest
to the innermost edge of the head cushion wins the lag. The lagged
ball must contact the foot cushion at least once. Other cushion
contacts are immaterial, except as prohibited below.
It is an automatic loss of the lag if: (1) the ball crosses into
the opponent's half of the table, (2) the ball fails to contact the
foot cushion, (3) the ball drops into a pocket, (4) the ball jumps
the table, (5) the ball touches the long cushion, (6) the ball rests
within the corner pocket and past the nose of the head cushion, or
(7) the ball contacts the foot rail more than once. If both players
violate automatic-loss lag rules, or if the referee is unable to
determine which ball is closer, the lag is a tie and is replayed.
6. OPENING BREAK SHOT. The opening break shot is
determined by either lag or lot. (The lag for break procedure is
required for tournament and other formal competition.) The player
winning the lag or lot has the choice of performing the opening
break shot or assigning it to the opponent.
7. CUE BALL ON OPENING BREAK. The opening break shot is
taken with cue ball in hand behind the head string. The object balls
are positioned according to specific game rules. On the opening
break, the game is considered to have commenced once the cue ball
has been struck by the cue tip and crosses the head string.
8. DEFLECTING THE CUE BALL ON THE GAMES OPENING BREAK. On
the break shot, stopping or deflecting the cue ball after it has
crossed the head string and prior to hitting the racked balls is
considered a foul and loss of turn. The opponent has the option of
receiving cue ball in hand behind the head string or passing the cue
ball in hand behind the head string back to the offending player.
(Exception: ball in hand on the whole table: see rule 1.3 for
9-Ball). A warning must be given that a second violation during the
match will result in the loss of the match by forfeiture. (See Rule
28.)
9. CUE BALL IN HAND BEHIND THE HEAD STRING. This situation
applies in specific games whereby the opening break is administered
or a player's scratching is penalized by the incoming player having
cue ball in hand behind the head string. The incoming player may
place the cue ball anywhere behind the head string.
The shooting player may shoot at any object ball as long as the
base of the object ball is on or below the head string. He may not
shoot at any ball, the base of which is above the head string,
unless he first shoots the cue ball below the head string and then
by hitting a rail causes the cue ball to come back above the head
string and hit the object ball. The base of the ball (the point of
the ball touching the table) determines whether it is above or below
the head string.
If the incoming player inadvertently places the cue ball on or
below the head string, the referee or the opposing player must
inform the shooting player of improper positioning of the cue ball
before the shot is made. If the opposing player does not so inform
the shooting player before the shot is made, the shot is considered
legal. If the shooting player is informed of improper positioning,
he must then reposition the cue ball. If a player positions the cue
ball completely and obviously outside the kitchen and shoots the cue
ball, it is a foul, if called by the opponent or referee.
When the cue ball is in hand behind the head string, it remains
in hand (not in play) until the player drives the cue ball past the
head string by striking it with his cue tip.
The cue ball may be ADJUSTED by the player's hand, cue, etc., so
long as it remains in hand. Once the cue ball is in play per the
above, it may not be impeded in any way by the player; to do so is
to commit a foul.
10. POCKETED BALLS. A ball is considered as a pocketed
ball if as a result of an otherwise legal shot, it drops off the bed
of the table into the pocket and remains there. (A ball that drops
out of a ball return system onto the floor is not to be construed as
a ball that has not remained pocketed.) A ball that rebounds from a
pocket back onto the table bed is not a pocketed ball.
11. POSITION OF BALLS. The position of a ball is judged by
where its base (or center) rests.
12. FOOT ON FLOOR. It is a foul if a player shoots when at
least one foot is not in contact with the floor. Foot attire must be
normal in regard to size, shape and manner in which it is worn.
13. SHOOTING WITH BALLS IN MOTION. It is a foul if a
player shoots while the cue ball or any object ball is in motion (a
spinning ball is in motion).
14. COMPLETION OF STROKE. A stroke is not complete (and
therefore is not counted) until all balls on the table have become
motionless after the stroke (a spinning ball is in motion).
15. HEAD STRING DEFINED. The area behind the head string
does not include the head string. Thus an object ball that is dead
center on the head string is playable when specific game rules
require that a player must shoot at a ball past the head string.
Likewise, the cue ball when being put in play behind the head string
(cue ball in hand behind the head string), may not be placed
directly on the head string; it must be behind it.
16. GENERAL RULE, ALL FOULS. Though the penalties for
fouls differ from game to game, the following apply to all fouls:
(1) player's inning ends; (2) if on a stroke, the stroke is invalid
and any pocketed balls are not counted to the shooter's credit; and
(3) any ball(s) is respotted only if the rules of the specific game
require it.
17. FAILURE TO CONTACT OBJECT BALL. It is a foul if on a
stroke the cue ball fails to make contact with any legal object ball
first. Playing away from a touching ball does not constitute having
hit that ball.
18. LEGAL SHOT. Unless otherwise stated in a specific game
rule, a player must cause the cue ball to contact a legal object
ball and then (1) pocket a numbered ball, or (2) cause the cue ball
or any numbered ball to contact a cushion. Failure to meet these
requirements is a foul.
19. CUE BALL SCRATCH. It is a foul (scratch) if on a
stroke, the cue ball is pocketed. If the cue ball touches an object
ball that was already pocketed (for example, in a pocket full of
object balls), the shot is a foul.
20. FOULS BY TOUCHING BALLS. It is a foul to strike, touch
or in any way make contact with the cue ball in play or any object
balls in play with anything (the body, clothing, chalk, mechanical
bridge, cue shaft, etc.) EXCEPT the cue tip (while attached to the
cue shaft), which may contact the cue ball in the execution of a
legal shot. Whenever a referee is presiding over a match, any object
ball moved during a standard foul must be returned as closely as
possible to its original position as judged by the referee, and the
incoming player does not have the option of restoration.
21. FOUL BY PLACEMENT. Touching any object ball with the
cue ball while it is in hand is a foul.
22. FOULS BY DOUBLE HITS. If the cue ball is touching the
required object ball prior to the shot, the player may shoot towards
it, providing that any normal stroke is employed. If the cue stick
strikes the cue ball more than once on a shot, or if the cue stick
is in contact with the cue ball when or after the cue ball contacts
an object ball, the shot is foul. If a third ball is close by, care
should be taken not to foul that ball under the first part of this
rule.
23. PUSH SHOT FOULS. It is a foul if the cue ball is
pushed by the cue tip, with contact being maintained for more than
the momentary time commensurate with a stroked shot. (Such shots are
usually referred to as push shots.)
24. PLAYER RESPONSIBILITY FOULS. The player is responsible
for chalk, bridges, files and any other items or equipment he brings
to, uses at, or causes to approximate the table. If he drops a piece
of chalk, or knocks off a mechanical bridge head, as examples, he is
guilty of a foul should such an object make contact with any ball in
play (or the cue ball only if no referee is presiding over the
match).
25. ILLEGAL JUMPING OF BALL. It is a foul if a player
strikes the cue ball below center ("digs under" it) and
intentionally causes it to rise off the bed of the table in an
effort to clear an obstructing ball. such jumping action may
occasionally occur accidentally, and such "jumps" are not to be
considered fouls on their face; they may still be ruled foul
strokes, if for example, the ferrule or cue shaft makes contact with
the cue ball in the course of the shot.
26. JUMP SHOTS. Unless otherwise stated in rules for a
specific game it is legal to cause the cue ball to rise off the bed
of the table by elevating the cue stick on the shot, and forcing the
cue ball to rebound from the bed of the table. Any miscue when
executing a jump shot is a foul.
27. BALLS JUMPED OFF TABLE. Balls coming to rest other
than on the bed of the table after a stroke (on the cushion top,
rail surface, floor, etc.) are considered jumped balls. Balls may
bounce on the cushion tops and rails of the table in play without
being jumped balls if they return to the bed of the table
under their own power and without touching anything not a part of
the table. The table shall consist of the permanent part of the
table proper. (Balls that strike or touch anything not a part of the
table, such as the light fixture, chalk on the rails and cushion
tops, etc., shall be considered jumped balls even though they might
return to the bed of the table after contacting items which are not
parts of the table proper).
In all pocket billiard games when a stroke results in the cue
ball or any object ball being a jumped ball off the table, the
stroke is a foul. All jumped object balls are spotted (except in
Nine Ball) when all balls have stopped moving. See specific game
rules for putting the cue ball in play after a jumped cue ball foul.
28. SPECIAL INTENTIONAL FOUL PENALTY. The cue ball in play
shall not be intentionally struck with anything other than a cue's
attached tip (such as the ferrule, shaft, etc.). While such contact
is automatically a foul under the provisions of Rule 19., if the
referee deems the contact to be intentional, he shall warn the
player once during a match that a second violation during that match
will result in the loss of the match by forfeiture. If a second
violation does occur, the match must be forfeited.
29. ONE FOUL LIMIT. Unless specific game rules dictate
otherwise, only one foul is assessed on a player in each inning; if
different penalties can apply, the most severe penalty is the factor
determining which foul is assessed.
30. BALLS MOVING SPONTANEOUSLY. If a ball shifts, settles,
turns or otherwise moves "by itself," the ball shall remain in the
position it assumed and play continues. A hanging ball that falls
into a pocket "by itself" after being motionless for 5 seconds or
longer shall be replaced as closely as possible to its position
prior to falling, and play shall continue.
If an object ball drops into a pocket "by itself" as a player
shoots at it, so that the cue ball passes over the spot the ball had
been on, unable to hit it, the cue ball and object ball are to be
replaced to their positions prior to the stroke, and the player may
shoot again. Any other object balls disturbed on the stroke are also
to be replaced to their original positions before the shooter
replays.
31. SPOTTING BALLS. When specific game rules call for
spotting balls, they shall be replaced on the table on the long
string after the stroke is complete. A single ball is placed on the
foot spot; if more than one ball is to be spotted, they are placed
on the long string in ascending numerical order, beginning on the
foot spot and advancing toward the foot rail.

When balls on or near the foot spot or long string interfere with
the spotting of balls, the balls to be spotted are placed on the
long string as close as possible to the foot spot without moving the
interfering balls. Spotted balls are to be placed as close as
possible or frozen (at the referee's discretion) to such interfering
balls, except when the cue ball is interfering; balls to be spotted
against the cue ball are placed as close as possible without being
frozen.
If there is insufficient room on the long string between the foot
spot and the foot rail cushion for balls that must be spotted, such
balls are then placed on the extension of the long string "in front"
of the foot spot (between the foot spot and the center spot), as
near as possible to the foot spot and in the same numerical order as
if they were spotted "behind" the foot spot (lowest numbered ball
closest to the foot spot).
32. JAWED BALLS. If two or more balls are locked between
the jaws or sides of the pocket, with one or more suspended in air,
the referee shall inspect the balls in position and follow this
procedure: he shall visually (or physically if he desires) project
each ball directly downward from its locked position; any ball that
in his judgement would fall in the pocket if so moved directly
downward is a pocketed ball, while any ball that would come to rest
on the bed of the table is not pocketed. The balls are then placed
according to the referee's assessment, and play continues according
to specific game rules as if no locking or jawing of balls had
occurred.
33. ADDITIONAL POCKETED BALLS. If extra balls are pocketed
on a legal scoring stroke, they are counted in accord with the
scoring rules for the particular game.
34. NON-PLAYER INTERFERENCE. If the balls are moved (or a
player bumped such that play is directly affected) by a non-player
duringthe match, the balls shall be replaced as near as possible to
their original positions immediately prior to the incident, and play
shall resume with no penalty on the player affected. If the match is
officiated, the referee shall replace the balls. This rule shall
also apply to "act of God" interference, such as earthquake,
hurricane, light fixture falling, power failure, etc. If the balls
cannot be restored to their original positions, replay the game with
the original player breaking. This rule is not applicable to 14.1
Continuous where the game consists of successive racks: the rack in
progress will be discontinued and a completely new rack will be
started with the requirements of the normal opening break (players
lag for break). Scoring of points is to be resumed at the score as
it stood at the moment of game disruption.
35. BREAKING SUBSEQUENT RACKS. In a match that consists of
short rack games, the winner of each game breaks in the next. The
following are common options that may be designated by tournament
officials in advance: (1) Players alternate break. (2) Loser breaks.
(3) Player trailing in games score breaks the next game.
36. PLAY BY INNINGS. During the course of play, players
alternate turns (innings) at the table, with a player's inning
ending when he either fails to legally pocket a ball, or fouls.
When an inning ends free of a foul, the incoming player accepts
the table in position.
37. OBJECT BALL FROZEN TO CUSHION OR CUE BALL. This rule
applies to any shot where the cue ball's first contact with a ball
is with one that is frozen to a cushion or to the cue ball itself.
after the cue ball makes contact with the frozen object ball, the
shot must result in either (1) a ball being pocketed, or (2) the cue
ball contacting a cushion, or (3) the frozen ball being caused to
contact a cushion (not merely rebounding from the cushion it was
frozen to), or (4) another object ball being caused to contact a
cushion to which it was not already in contact with. Failure to
satisfy one of those four requirements is a foul. (Note: 14.1 and
other games specify additional requirements and applications of this
rule; see specific game rules.)
An object ball is not considered frozen to a rail unless it is
examined and announced as such by either the referee or one of the
players prior to that object ball being involved in a shot.
38. PLAYING FROM BEHIND THE STRING. When a player has the
cue ball in hand behind the string (in the kitchen), he must drive
the cue ball to a point outside the kitchen before it contacts
either a cushion or an object ball. Failure to do so is a foul if a
referee is presiding over a match. If no referee, the opponent has
the option to call it either a foul or to require the offending
player to replay the shot again with the balls restored to their
positions prior to the shot (and with no foul penalty imposed).
Exception: if an object ball lies on or outside the head string
(and is thus playable) but so close that the cue ball contacts it
before the cue ball is out of the kitchen, the ball can be legally
played.
If, with cue ball in hand behind the headstring and while the
shooter is attempting a legitimate shot, the cue ball accidentally
hits a ball behind the head string, and the cue ball crosses the
line, it is a foul. If with cue ball in hand behind the head string,
the shooter causes the cue ball to accidentally hit an object ball,
and the cue ball does not cross the headstring, the following
applies: the incoming player has the option of calling a foul and
having cue ball in hand, or having the balls returned to their
original position, and having the offending player replay the shot.
If a player under the same conditions intentionally causes the
cue ball to contact an object ball behind the headstring, it is
unsportsmanlike conduct.
39. CUE BALL IN HAND FOUL. During cue ball in hand
placement, the player may use his hand or any part of his cue
(including the tip) to position the cue ball. When placing the cue
ball in position, any forward stroke motion contacting the cue ball
will be a foul, if not a legal shot.
40. INTERFERENCE. If the nonshooting player distracts his
opponent or interferes with his play, he has fouled. If a player
shoots out of turn, or moves any ball except during his inning, it
is considered to be interference.
41. DEVICES. Players are not allowed to use a ball, the
triangle or any other width-measuring device to see if the cue ball
or an object ball would travel through a gap, etc. Only the cue
stick may be used as an aid to judge gaps, etc., so long as the cue
is held by the hand. To do so otherwise is a foul and
unsportsmanlike conduct.
42. ILLEGAL MARKING. If a player intentionally marks the
table in any way to assist in executing the shot, whether by wetting
the cloth, by placing a cube of chalk on the rail, or by any other
means, he has fouled. If the player removes the mark prior to the
shot, no penalty is imposed.